The Basic Hack Gets an Update

I’ve collected feedback, and I do want to say thanks to the 1000+ people who have downloaded or bought the game. Thank you for your generosity, your love of gaming, and your support of the Basic Hack.

The July update is now available at RPGNow.

It’s a small update, but it corrects some typos, missing periods, and slight layout issues. I definitely have a few more things to work on along those lines, so look for a future update which makes the layout a little cleaner (or more interesting).

The rule fix is that wizards and clerics now can only cast a number of spells each day equal to their maximum hit points. In addition, I cleaned up and simplified the Rest section which added confusion to the spell casting rules. Now, a rest can either provide full HP back, half HP, or no HP, depending on the difficulty and unpredictability of a party’s evening.

I also added a sentence or two.

Long term, I am still working on the teachable character sheet, but I am also thinking about completely changing the defense roll aspect when it is the monster’s turn to attack. In this route, your Defense roll would not go against Dexterity, making it the most important stat of the game, but a new stat that is a combination of armor + hit points + any other bonuses. This would make things both more difficult for heroes and interesting for everyone else. A Warrior would still have a clear edge, but spells and special abilities could really help other classes too. We’ll see how it shakes out.

How about a teachable character sheet?

One of the ideas I am kicking around for Basic Hack 2nd Edition is a “teachable/user-friendy” character sheet. AKA – it’s game night, and you have some young’uns or new gamers to get into the game. You hand them a character sheet which both has rules to create your character but tells you how to play right from the start. Roll under this. This stat is what you use for these actions. Here are your hit points or armor or whatever.

I’ve got some draft ideas going, but it is tricky to do it without being incomprehensible.

Stay tuned.

— Nathan

Edge Hack Preview

Edge Hack

Hey, you…

Yes, the vague advantage/disadvantage thing I punched out in my last update is now a rough draft manuscript. It needs work, but it takes this advantage/disadvantage thing to an extreme with Black Hack as its base. Please check it out below, and let me know what you think.

Read the EDGE HACK PDF

BTW, I will be getting comments going on this website soon.

— Nathan